Trademark Registered

M/1838283

The following summary describes a Laos Trademark titled “M/1838283”, filed by ROLEX SA on 2024-09-27; current status: Registered. Identifiers include application No. M/1838283; registration/grant No. 66153; DIP id LAM1838283; application type Other. Key dates: publication 2025-09-08; registration 2025-11-28. Nice class(es): 38、35、45、36、28、14、42、9. Goods/services excerpt: Telecommunications; telecommunication services dedicated to retail sale by means of interactive communication…. Unique application identifiers, holders and classification text are surfaced here to reduce near-duplicate IP landing pages; always verify against the competent office.

Trademark Laos DIP

App. no. M/1838283
Filing date 2024-09-27
Registration / grant 2025-11-28
Applicant ROLEX SA
Agent ROLEX SA
Classes 38 · 35 · 45 · 36 · 28 · 14 · 42 · 9 · 41

Mark

Key facts

Type
Trademark
App. no.
M/1838283
Status
Registered
Applicant
ROLEX SA
Agent
ROLEX SA
Filing date
2024-09-27
Reg. no.
66153
Publication
2025-09-08
Registration / grant
2025-11-28
Nice / IPC classes
38 · 35 · 45 · 36 · 28 · 14 · 42 · 9 · 41
Goods / services
  • Telecommunications; telecommunication services dedicated to retail sale by means of interactive communications with customers; providing access to electronic stores (telecommunications), to e-commerce platforms on the Internet; providing access to an online marketplace (portal) for buyers and sellers on computer networks; providing access to an electronic marketplace; providing access to online application software libraries and stores; providing access to online training services; providing access to virtual environments; providing access to platforms in the field of the metaverse on the Internet and mobile Internet; providing access to websites for registration services for timepieces, jewelry products, fine jewelry and smart watches; transmission, broadcasting and reception of audio, video content, still and animated images, text and data; multimedia broadcasting in the field of the metaverse via the Internet; electronic transmission and streaming of digital media content for the metaverse for third parties via global and local computer networks; transmitting messages, data and content via the Internet and other computer and communications networks; online transmission of electronic publications; electronic communication by means of chatrooms, chat lines and Internet forums; communication via virtual private networks; providing access to online chat rooms, list servers and online forums for the transmission of messages among users; providing discussion forums in a virtual environment; providing online chat rooms; Services for broadcasting of audio, video and film recordings via the Web or any other communication system.
  • Presentation of goods on all communication media, for retail purposes; online advertising on computer networks; advertising via mobile telephone networks; commercial information via websites; retail sale service for timepieces, jewelry, fine jewelry and smart watches; online retail sale of software featuring virtual stores for timepieces and jewelry; online retail services for downloadable virtual watches; online auction services for virtual objects, namely watches, art objects, digital collectibles authenticated by non-fungible tokens [NFTs]; providing online sales spaces for buyers and sellers of downloadable digital image files authenticated by non-fungible tokens (NFTs); providing online sales spaces for buyers and sellers of virtual goods, namely watches and parts of watches, digital collectibles, digital tokens authenticated by non-fungible tokens [NFTs]; marketing by placing goods in online games or virtual environments; provision of online auction services; conducting interactive virtual auctions; providing information and advice to consumers regarding timepieces, jewelry products and articles to be purchased online; commercial management of a virtual world; commercial information via websites, social networks and search engines.
  • Licensing software, computer programs and industrial property rights; licensing films, television productions, videos, music and images (legal service); online social networking services through a virtual environment or the metaverse.
  • Financial affairs; monetary affairs; financial sponsorship and patronage service; financial transactions in cryptocurrencies using NFTs (non-fungible tokens) and blockchain technology; exchange transactions regarding virtual currency; electronic transfer of currencies and virtual currencies; digital currency (cryptocurrency) asset management services; providing information with respect to foreign exchange transactions; providing financial information online.
  • Video game apparatus; video game machines for use in playing in a virtual environment.
  • Watches and chronometric instruments incorporating digital codes, labels, tags, digital chips; watches authenticated by non-fungible tokens (NFTs).
  • Design and development of game and virtual reality software; developing metaverse software; developing software for virtual assets; software as a service [SaaS] for the creation, production and modification of digital animated and non-animated designs of watches, connected watches and jewelry, as well as characters and avatars for access and use in online environments, virtual environments, and websites; software as a service [SaaS] including application software for mobile telephones for trading, viewing, storing and/or managing virtual objects, digital collectibles and non-fungible tokens; user authentication services using blockchain technology; electronic data storage; developing and hosting e-commerce platforms on the Internet; developing and hosting online platforms for virtual environments and the metaverse; hosting platforms for generating and managing virtual assets and digital tokens; development and hosting of blockchain-based computer platforms for exchanging and using tokens of value, digital tokens, utility tokens, security tokens and blockchain tokens; programming of software for blockchain-based computer platforms for exchanging and using tokens of value, digital tokens, utility tokens, security tokens and blockchain tokens; programming software for virtual environment platforms.
  • Downloadable electronic publications; downloadable blogs and podcasts; software; application software; downloadable application software for virtual environments, smartphones, mobile telephones and tablet computers; downloadable game software; virtual reality software; augmented reality software; software for operating virtual private networks; downloadable computer software for blockchain technology; downloadable software featuring virtual objects and digital collectibles authenticated by non-fungible tokens [NFTs]; downloadable digital image files authenticated by non-fungible tokens (NFTs); downloadable computer software used as digital wallets; software that can virtually depict goods, namely art objects, photographs, images, sounds, avatars, watches, jewelry, spectacles, binoculars, spectacle cases, clothing and accessories, caps, hats, scarves, belts, shoes, ties, jackets, down jackets, gloves, lap robes, bags, pouches of leather, wallets, card cases, pencil cases, travel kit, jewelry box, manicure set, knives, lighters, perfumes, candles, pens, key rings, mirrors, sports articles, plush toys; security tokens being encryption devices; downloadable cryptographic keys for receiving and spending cryptocurrency; cryptocurrency hardware wallets; smart watches; downloadable virtual watches, downloadable virtual watches authenticated by non-fungible tokens (NFTs); connected bracelets (measuring instruments); smart rings; data processing apparatus and instruments adapted for personal use; global positioning apparatus and instruments; apparatus and instruments for measuring, recording and evaluating performances; smart glasses; virtual reality headsets and gloves.
  • Providing online entertainment; entertainment services, by means of virtual objects, digital objects and non-fungible tokens (NFTs) for use in the field of recreational activities; entertainment services provided in virtual environments; organizing online games and competitions; virtual reality game services provided online; organizing and facilitating exhibitions, colloquiums, conferences, congresses and online forums; editing of radio and television programs; film production; providing online, non-downloadable video sequences; publication of printed matter, also in electronic form, other than for advertising purposes; editing (publishing) magazines, journals, newspapers, periodicals, books and texts in electronic form on the Internet.

Process

Steps follow the current public status
  1. Filed
  2. Formal examination
  3. Substantive examination
  4. Gazetted
  5. Registered

Related records

Linked from the LaoBiz.com company database

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