RIOT GAMES
LaoBiz.com profiles the Laos Trademark “RIOT GAMES” from open registry fields, filed by Riot Games, Inc. on 2022-04-22; current status: Registered. Identifiers include application No. 46932; registration/grant No. 55689; DIP id LA46932; application type Individual. Key dates: publication 2022-07-08; registration 2022-11-25. Nice class(es): 41. Goods/services excerpt: Amusement park services; augmented reality video production; cinema studios; cinema theaters; entertainment s…. This prose is informational only and does not constitute legal advice, ownership proof or an infringement opinion.
46932
Mark
Key facts
- Type
- Trademark
- App. no.
46932- Status
- Registered
- Applicant
- Riot Games, Inc.
- Agent
- Tilleke & Gibbins Lao Co., Ltd.
- Filing date
- 2022-04-22
- Reg. no.
55689- Publication
- 2022-07-08
- Registration / grant
- 2022-11-25
- Applicant address
- Riot Games, Inc. · 12333 W. Olympic Blvd., Los Angeles, California 90064, U.S.A. · US
- Agent address
- Tilleke & Gibbins Lao Co., Ltd. · No. 302/lB, 3'd Floor, Vieng Vang Tower, Unit 15, Boulichan Road, Dongpalan Thong Village, Sisattanak District, Vientiane, Lao PDR · LA
- Nice / IPC classes
- 41
- Goods / services
-
- [41] Amusement park services; augmented reality video production; cinema studios; cinema theaters; entertainment services; entertainment services in the nature of creation, development, distribution, production and post-production of motion picture films, television programs and multimedia entertainment content; entertainment services in the nature of ongoing television series and movies in the fields of action adventure, animation, anime, comedy, fantasy, musicals, science fiction, and sports; entertainment services in the nature of production and presentation of shows, tournaments, competitions and concerts; entertainment services, namely, arranging and conducting live computer and video game competitions and tournaments; providing non-downloadable audio and video presentations in the fields of computer and video game competitions and tournaments via a website; providing non-downloadable entertainment information about computer and video game competitions and tournaments via a website; entertainment services, namely, organizing fan meetings and conferences in the fields of entertainment, gaming, video games and e-sports; entertainment services, namely, providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes; entertainment services, namely, providing electronic, computer and video games provided by means of the Internet; entertainment services, namely, providing non-downloadable motion picture films, television programs, e-sports events, special events, and multimedia entertainment content via a website; entertainment services provided by online streams; entertainment services, namely, providing podcasts in the fields of entertainment, e-sports, and video games; multimedia publishing of computer and video games and computer and video games software; organization of cosplay entertainment events; production and distribution of motion picture films and television shows; providing non-downloadable motion picture films, television shows, esports events, special events, and multimedia entertainment content via a video-on-demand transmission service; providing non-downloadable online augmented reality games; providing non-downloadable online entertainment information; providing non-downloadable online information about video games and esports; providing non-downloadable online comic books, short stories, and graphic novels; providing online non-downloadable video clips and other multimedia digital content; providing non-downloadable online virtual reality games; provision of cinema facilities; provision of internet based games; sound recordings provided by online streams; video recordings provided by online streams; virtual reality video production; website featuring non-downloadable television shows, movies, and multimedia entertainment content; entertainment; entertainment services, namely, providing interactive multi player game services for games played over computer networks and global communications networks; providing video games and computer games that can be downloaded, accessed and played via computer networks and global communications networks; publishing of multimedia.
Process
Steps follow the current public status-
Filed
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Formal examination
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Substantive examination
-
Gazetted
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Registered
Related records
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